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Design and Technology

Primary National Curriculum for Design and Technology 2014

“Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.”

Pupils sitting behind a Lego wall

Design and Technology curriculum statement

Design and Technology encourages our children at Lindfield Primary Academy to be both creative and innovative. They develop skills and knowledge in design, structures, mechanisms and food and are actively encouraged to think about issues such as sustainability and enterprise. Children love making their own design decisions, being practical and creating real products that they can use or even taste. Design and Technology provides a motivational context for learning in Mathematics, English, Science and Art. As a school we provide children with a creative curriculum, planning exciting design challenges and projects relating to the topics on our curriculum map.

Our curriculum intent for Design and Technology

With these aspirations, our intent for the Design and Technology curriculum is:

  • To develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • To build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users.
  • To critique, evaluate and test their ideas and products and the work of others.
  • To understand and apply the principles of nutrition and learn how to cook.

We will implement these intentions by:

At Lindfield Primary Academy teachers provide a range of design tasks and challenges that develop children’s creativity and encourage them to think about important issues. Our medium term plans develop designing and making skills, technical knowledge, cooking and nutrition with purposeful projects relating to a termly theme or topic. The skills learned through each Design and Technology project are often closely linked to other subject areas; knowledge about the properties of materials supports children’s work in science and measuring accurately supports their learning in maths. We have planned for a steady progression in skills throughout the academy and children are continuously building on and developing skills and knowledge acquired in previous years.

Design and Technology is promoted through our school with a range of visits and exciting themed days. The Year 5 Greek Day gives children opportunities to use their knowledge of levers and linkages to create theatre sets with moving scenery. Year 6 inspire their children to create stable, structures with an entire day of collaborative shelter building outside and the Reception children have a wonderful day at a local farm finding out where foods come from.

Children throughout the school are introduced to a range of significant individuals in the world of Design and Technology. Year 4 learn about seasonality through the work of Jamie Oliver and Year R look at cars designed by Ian Callum before designing and making their own vehicles. Our annual Role Model week provides a fantastic opportunity for children to understand the world of Design and Technology as they meet chefs, engineers, nutritionists and Fairtrade workers from the local community.

The impact of this learning will be:

By the end of KS1 children will be able to: By the end of KS1 children will be able to: By the end of KS2 children will be able to:
  • Design functional and appealing products.
  • Evaluate a range of products including their own products.
  • Build structures, exploring how they can be made stronger, stiffer and more stable.
  • Explore and use mechanisms in their products (levers, sliders, pulleys, wheels and axles).
  • Understand where food comes from and the basic principles of a healthy and varied diet.
  • Communicate their design ideas through sketches and cross-sectional and exploded diagrams.
  • Evaluate a range of products including their own products.
  • Apply their understanding of how to strengthen, stiffen and reinforce structures.
  • Understand and use mechanical and electrical systems in their products.
  • Understand how individuals working in the fields of Design and Technology have helped shape the world.
  • Apply the principles of a healthy and varied diet and use a range of cooking techniques.
  • Understand seasonality and the origins of a variety of ingredients.